Embedded Systems Training

Embedded Systems Training (VG-EMBEDDED) is 5 months course to enable engineers develop skills in full breadth of Embedded systems starting from Advanced C, Data Structures, LPC1313 Micro controller architecture with ARM Cortex M3 processor, Linux internals and C++. Training is offered in both classroom and online training modes.


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Course Overview

Embedded Systems Training (VG-EMBEDDED) is 5 months course to enable engineers develop skills in full breadth of Embedded systems starting from Advanced C, Data Structures, LPC1313 Micro controller architecture with ARM Cortex M3 processor, Linux internals and C++. Training is offered in both classroom and online training modes. Embedded Systems Training in Bangalore is targeted towards BE, ME fresher’s and Engineers working in other domains planning to make career in Embedded systems domain. Course structure is framed keeping in mind the current industry requirements.

Embedded Systems Training divided in to multiple aspects, with training focused on all aspects from Embedded Systems basics, all industry standard micro controller architectures, Embedded C programming, standard interface protocols and multiple industry standard projects on Automotive. All these topics are covered with practical examples based on these boards.

Embedded Systems Training course also covers multiple hands-on projects based on industry standard Automotive LPC1313 micro controller. Learning starts from developing simple board based projects to complex projects involving multiple peripherals connected to make a complex Embedded system. All these projects are done from scratch. Course curriculum also ensures that student does these projects hands-on with trainer guidance as part of dedicated lab sessions.

Embedded Systems Training also includes 30+ detailed assignments (10 in C and Data structures, 10 in Micro controllers and Peripherals, 10 in Linux Internals). These assignments are prepared by industry experts covering all aspects from Embedded systems. Student gets to work on these assignments with complete guidance from trainers and student learning is evaluated using completion of assignments as the sole criteria. Student is offered with multiple (more than 10+) interview opportunities based on performance in assignments. Completion of all these assignments make a fresher as good as a 3+ year experienced engineer. That’s the quality of assignments!

VLSIGuru Institute has expertise in both VLSI and Embedded system domain. We have trained more than 1000 graduates over last 5 years since training was started in 2012. VLSIGuru Institute is rated among the Best Embedded Training Institutes in Bangalore .

Below is salient features of Embedded Systems Training course.

  • Introduction to Embedded Systems
  • C Programming on Embedded Systems
  • Fundamentals of C programming
  • C Data structures
  • Embedded Systems interfacing with peripherals
  • Micro controller Architecture
  • ARM 32-bit Micro-controller
  • Hands on projects
  • Linux Internals
  • C++ Programming

Find the Detailed syllabus topics for each section under Syllabus Tab.

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  1. INTRODUCTION TO C
    • Design Methods
      • Top Down Design
      • Bottom Up Design
    • Programming Languages
      • Low Level language
        • Machine Language
        • Assembly Language
      • High Level Languages
    • Structure of C Program
  2. Elements of C
    • C Character set
      • Alphabets
      • Digits
      • Special Characters
    • Keywords/Reserved Words
    • Data Types
    • Constants
      • Numeric Constants
      • Character Constants
      • String Constants
      • Variables
        • Variable Declaration
        • Variable Initialisation
  3. Operators And Expressions
    • Arithmetic Operators
      • Unary Arithmetic Operators
      • Binary Arithmetic Operators
    • Integer Arithmetic
    • Floating Point Arithmetic
    • Relational Operators
    • Logical Operators
      • AND (&&) Operator
      • OR (||) Operator
      • NOT (!) Operator
    • Sizeof Operator
  4. Control Statements
    • If else
      • Nesting of If else Ladder
      • Else if Ladder
    • Loops
      • While Loop
      • Do While loop
      • For loop
      • Nesting of Loops
      • Infinite Loops
    • Break statement
    • Continue Statement
    • Switch Case
  5. Functions
    • Advantages of Using Functions
    • Library Functions
    • User defined functions
    • Function Definition
    • Function Call
    • Return Statement
    • Function Arguments
    • Types Of Functions
      • Function with no Arguments and no Return type
      • Function with no Arguments and Return type
      • Function with Arguments and no Return type
      • Function with Arguments and Return type
    • Recursion
      • Advantages and Disadvantages of recursion
      • Local variables In recursion
  6. Arrays
    • One dimensional Arrays
      • Declaration Of 1-D Array
      • Accessing 1-D Array
      • Initialisation of 1-D Array
      • 1-D array and Functions
    • Two dimensional array
      • Declaration and Accessing of 2-D Array
      • Initialisation of 2-D arrays
    • Introduction to Strings
  7. Pointers
    • About Memory Organisation
    • Address Operator
    • Pointer Variables
    • Pointer Addresses
    • Pointer arithmetic’s
    • Pointer to Pointer
    • Pointer And 1-D array
    • Pointer and 2-d array
    • Pointers and Functions
    • Function returning Pointer
    • Array of pointers
    • Void Pointers
    • Dynamic Memory Allocation
      • malloc()
      • calloc()
      • realloc()
      • free()
  8. Strings
    • String constants and String Variables
    • String Library Functions
      • strlen()
      • strcpy()
      • strcmp()
      • strcat()
    • String pointers
    • Array of strings
  9. Structures and Unions
    • Defining a structure
    • Declaring Structure variables
      • With structure Definition
      • Using Structure Tag
    • Initialisation of Structure Variables
    • Accessing of Members of structures
    • Storage of Structures in Memory
    • Structure Bit-Fields
    • Sizeof structures
    • Array of Structures
    • Arrays within Structures
    • Pointers to Structures
    • Pointers Within Structures
    • Structures and functions
    • Self Referential structures
  10. C Preprocessor
    • #define
    • Macros and Macros With Arguments
    • Nesting in Macros
    • Problems with Macros
    • Macros vs Functions
    • Conditional Compilation
    • Predefined Macros
    • #pragma directive
  11. Operation on Bits
    • Bitwise AND(&&)
    • Bitwise OR(|)
    • Bitwise XOR(^)
    • Bitwise Right Shift(>>)
    • Bitwise Left Shift(<<)
    • One’s Compliment
    • Masking
    • Bit fields
  12. Storage Classes
    • auto
    • register
    • static
    • extern
  1. Linked list
    • Introduction to single linked list
    • Traversing a single linked list
    • Inserting an element in SLL
    • Deleting a node from SLL
    • Question on rearranging an SLL
    • Question on moving last node to front of list
    • Printing the elements of SLL using recursion
    • Recursive program to reverse an SLL
    • Doubly linked list
    • Circular linked list
    • Problems on DLL and CLL
  1. Stacks and Queues
    • Introduction to stacks
    • Implementing of stacks using arrays
    • Linked list implementation of stack
    • Implementing of queue using arrays
    • Implementing of queue using Linked list
    • Implementation of queue using circular array
    • Infix to postfix conversion algorithm
    • Postfix evaluation algorithm
    • Problems on Stacks and queues
  1. Trees
    • Introduction to tree traversals
    • Implementation of traversals and time and space analysis
    • Double order traversal
    • Triple order traversal
    • Number of binary tress possible
    • Recursive program to count number of leaves and non leaves
    • Recursive program to find the height of tree
    • Binary search Tree
    • Problems on BST
  1. Introduction to ARM Cortex m3
  2. Introduction to LPC 1313
  3. Memory Architecture
  4. GPIO Handling
    • Configuring General Purpose Input and Output Module
    • Switching the Peripherals (on / off)
    • Signaling LED’s
    • Monitoring the User Keys…etc
    • LED Blinking
  5. Analog Joystick
  6. Analog touch Sensor
  7. Analog Encoder
  8. Seven Segment Display
  9. LCD
  10. ADC
    • Implementation of Analog to Digital Converter
    • Observing LM35(Temperature)
    • Analog Voltage Measurement (POT)
    • Finding Analog Joystick Positions
  11. DA
  12. PWM
    • Implementation of Pulse Width Modulation
    • Motor Speed Control
    • Light Intensity Control
    • Buzzer Sound Control
  13. Timers
    • Implementation of Timers
    • We Can Implement Task Scheduler
    • For Counting Events
    • For Encoder Pulses
  14. Systic timer
  15. NVIC
  16. Interrupts
  17. UART
    • Implementation of Universal Asynchronous Receiver and Transmitter
    • See the Controller data at live time in another Screen
    • Send Instructions to Machine when it is running
    • Perform Simplex communication
  18. I2C
    • Implementation of Inter Integrated Circuit
    • Transmitting the Data from Master to Outside Slave
    • Saving the Live Data in EEPROM
    • Handling Real Time Clock
  19. SPI
    • Implementation of Serial Peripheral Interface
    • Processor to Processor Communication
    • Handling DAC with SPI
    • Sending data to MAX7219(4 digit SSD)
  20. CAN
    • Elaboration of Control Area Network
    • Real time data Transmission
    • Data Security
    • Filtering data
    • Error Handling
  21. Cooperative task Scheduler
    • Implementation of Co-operative Task Scheduler
    • Periodic Execution of tasks
  22. Real Time Projects
    • Project1 : Setting Factory Defaults
      • Usage: Fix vehicles speed limit, rpm, engine Temperature etc.
    • Project2 : Smart Home Automation
      • Usage: You can able to Set any electronic device when to ON and When to OFF or Automatically sensing etc.
  23. Interview Point of Questions

NOTE:All Implementations are from Scratch(by seeing controller User Manual)

1. Operating System

  • What is an operating system
  • Why Linux?
  • Linux Kernel Architecture

2. The Process

  • Process State
  • Process Control Block
  • Context Switch
  • CPU scheduler
  • Dispatcher

3. Scheduling Algorithms

  • FIFO Scheduling Algorithm
  • Round robin
  • Priority Based Scheduling
  • Shortest Job First

4. Processes

  • Creating Sub process with fork
  • Synchronising With the Creator process
  • System commands
  • The Process Table
  • Orphan and Zombie Process

5. Threads

6. Signals

7. The Operating System Interface

  • What are System Calls?
  • System call Interface

8.Inter-Process Communication

  • Pipes
    • What is Pipe?
    • Parent and Child Processes
    • Reading closed Pipes
  • FIFO
    • Accessing a FIFO
    • Client/Server Using FIFO

9. Process Synchronisation

  • Need of Synchronisation
  • Introduction to Synchronisation Mechanisms
  • Conditions for Synchronisation Mechanisms
  • Lock Variables
  • TSL
  • TSL Question
  • Disabling Interrupts
  • Turn Variable or Strict Alteration Method
  • interested Variable
  • Peterson Solution
  • Tracing Peterson Solution
  • Sleep and Wake

10. Introduction to Semaphores

  • Counting Semaphores
  • Problems on Counting Semaphore
  • Binary Semaphore or mutexes

11. Threads

  • Introduction
  • Threads Creation
  • Thread Termination
  • Thread Synchronization
  • Mutexes
  • Semaphores
  • Reentrancy

12.Inter Process Communication

  • Message Queues
    • msgget
    • msgsnd
    • msgrcv
    • msgctl
  • Shared Memory segment
    • shmget
    • shmat
    • shmdt
    • shmctl
  • Semaphores
    • Semaphore Definition
    • Linux semaphore Facilities
    • Using Semaphore

13. Memory Management

  • Memory Hierarchy
  • Virtual memory
  • Fragmentation and Compaction
  • Dealing with Fragmentation
  • Page Table in Memory
  • Memory allocation with Paging
  • Sharing the processor and sharing Memory
  • Swapping
  • Page Tables
    • Levels of page Table
    • Page Table Hierarchy
    • Page Tables problem
    • Page Replacement
    • Page Replacement Algorithms
    • Virtual to Physical address translation
    • Two level Translation
    • Three level Translation

14. DeadLocks

  • What is Deadlock?
  • Why Deadlock is a problem?
  • Conditions for Deadlock to Occur
  • How to deal with Deadlock
  • Deadlock Prevention
  • Deadlock Avoidance
  • Deadlock Recovery
  • Deadlock Handling Mechanisms
  • Bankers Algorithm
    • Resource allocation Graph

1. Introduction

  • Why C++
  • Difference Between C and C ++
  • Procedural Oriented Programming Language
  • Object Oriented Programming Language

2.What is C++

  • Features of C++
    • Data Encapsulation
    • Data Abstraction
    • Polymorphism
    • Inheritance

3. Basic Input Output Statements in C++

  • The standard output stream(cout)
    • C++ program Structure
    • Compiling and Executing C++ Program
  • Namespaces
  • New Datatypes in C++

4. Scope Resolution Operator

  • Syntax of Scope resolution operator
  • References
    • C++ References vs Pointers
    • C++ pointers vs References

5. Function Overloading

  • What is function Overloading
  • Default Values in parameters
  • Argument passed by value and reference
  • Inline functions
    • What is Inline function?
    • Reason for the need of Inline Function
    • Difference between Inline functions and Macros
    • Advantages of Inline functions

6. Class

  • What is Class?
  • Features of Class?
  • How to Write a Class?
    • Access Specifiers
  • Creation of Objects
  • Data Encapsulation Example
  • Malloc and New

7. Friend Classes

  • Friend functions
  • Friend Classes
  • Class Member Functions and Classes as Friends
  • Friend Declarations

8. Constructors

  • Types of Constructors
    • Default Constructor
    • Parameterized Constructor
  • Copy Constructor
  • Destructor

9. Operator Overloading

  • Operator overloading Restrictions
  • Operator overloading of Different Unary and Binary Operators

10. Inheritance

  • Inheritances Between classes
  • Types of Inheritance
    • Single Inheritance
    • Multiple Inheritance
    • Multi Level Inheritance
    • Hybrid Inheritance
    • Hierarchical Inheritance

11. Polymorphism

  • Pointers to Base class
  • Abstract base classes

12. Templates

  • Function Templates
  • Class Templates
  • Advantages of templates

13. Exception Handling

  • Exceptional Behaviour
  • Facing an Exception
  • Catching Multiple Exceptions
  • Nesting Exceptions
  • Group discussions will be running throughout the course
Course Embedded Systems Training
Duration 5 months
Next Batch 7/August, 10AM
Schedule Both Saturday & Sunday(9:00AM – 12:30PM IST)
Course repeats Every 10 Weeks
Fee INR 35000 +GST
Mode of training Classroom training
Online training using live training sessions
Assignments 20
Batch Size 20

Course Material Shared:


  • Embedded Systems overview documents
  • Standard interface protocol specifications for SPI, I2C, GPIO
  • ARM, 8086, PIC architecture documents
  • Embedded C programming document
  • Course Checklist
  • Course Assignments
  • Exposure to C Language programming
  • Exposure to any processor architecture
  • Exposure to some standard interface protocols like I2C, SPI, GPIO etc
  • Above all is good to know, however trainer will start from basic concepts without any assumptions on student exposure to above topics
  • Course will cover multiple Hands on Embedded Systems Projects based on
    Raspberry Pi & PIC Microcontroller. These projects are integrated in to each
    session of course giving practical overview of each aspect learnt.
  • Ex: While learning Interface protocols like GPIO, SPI, I2C, we will use Raspbery Pi
    board to teach how these protocol communication work on board.
  • Course has been framed by industry veteran(Girish Kumar) with 16+ years of industry experience
  • Course will be completely executed by Girish Kumar(Previously manager with Cisco Systems)
  • Embedded systems training course is offered both classroom and through online
  • Online sessions will be done using gotomeeting.com
  • Student has option to attend a demo session(for both class room & online) before registering for course
  • Each session of course is recorded, missed session videos will be shared
  • Yes, You will have option to view the recorded videos of course for the sessions missed
  • You will have option to repeat the course any time in next 1 year
  • Yes, Course fee also includes support for doubt clarification sessions even after course completion
  • Student has option to mail queries or clarify doubts in person
Instructor
Experienced Trainer

Senior Teacher

4.9 Star Rating

5 Courses

Trainer Profile


  • 5+ years of rich experience of working in all aspects of custom Embedded Systems Training.
  • Remaining fee can be paid in 2 installments with gap of 1.5 months

₹35,000

₹39,000

10% off

10 hours to remaining this price

Course Highlights
  • paper-plus

    1-1 Dedicated Mentor Support

  • paper-plus

    24/7 Tool Access

  • paper-plus

    Multiple MOCK Interviews

  • airplay

    Industry Standard Projects

  • clipboard

    Resume Preparation

Teacher is an important part of anybody's education.

I completed my post graduation in 2005. During my school and College, I always had difficulty coping up with things in classroom. But my Telugu teacher Mr. Hussain Budde during my 7th class , I used to enjoy his way of teaching, way he used to engage students by teaching lessons as stories. After that, I never found any teacher who kept sessions so much engaging. I don't want to blame my teachers, I always felt they could make sessions more engaging. I always had to spend time outside class hours to cope up with every minute of classroom session.

I as a teacher, I adopt a style of teaching which keeps session engaging and ensures that students give 100% focus on the session. I always wanted to be that one teacher, whom my students will remember for lifetime. I am making sure that, rest of trainer's also follow same.

I want your 6 months of education at VLSIGuru to be among your best learning experiences. We at VLSIGuru will do our best to make this a memorable time.

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